Meh. None if it really made sense.
Meh. None if it really made sense.
2 smart for u
I noticed that all of th characters actually sound very much like their real voices. The voice person did a hell of a job with this, good stuff!
thanks alot man! I actually did all of em
This was pretty funny. Not much animation in it, but the jokes were good, and any Fullmetal Alchemist fan like myself will love all of them. You're great at parodies, I can't wait to see more!
Believe me, I'm dying to try out more dynamic-type animation. This static shit isn't for me. Like I said though, this IS my test run. I didn't animate one frame of anything before this. Normally I learn how to do things juuuuuust enough to impress people upon first viewing (languages, music, art, etc) and then lose all interest. With this, I wanted to hit the ground running and have the MIND NUMBING FRUSTRATION of it's creation as my first "animation learning experience".
You should work on your timing. There needs to be space between when characters talk, so that it feels more natural. The way it is now is just too fast.
Thank you.
I would suggest working on your anatomy and body proportions. I'm sorry, but this just is not very good.
i did not failed, that is how i want it and i want my drawing to be distinct by ignoring the principles that govern art plus i did that in less than a minute. Not to mention drawing with the mouse was hell... and lastly i am the only one doing this, the place i am from has no fancy drawing tablet, studio for art nor do i have a cast i only have me.
This is great. Very dynamic. My only critique would be that the hammer's handle seems a bit jittery and jumpy.
Thanks i wasnt to sure if it was but now i no it is lol ill change that up
Age 33, Male
Student
Texas
Joined on 5/23/12